"Yar's Revenge" is an extraordinarily good title. In two words it tells you who the protagonist is, what their motivation is, and what kind of player action you should expect to be taking in the game.
@noelle also the static in the force field is a visualization of the code in memory
@remotenemesis @noelle Got to admit, that's pretty crafty.
I have so much respect for those old skool Atari programmers.
@remotenemesis @Jo @noelle David Crane, for one, is an absolute genius. Making Pitfall, in its entirety, fit into a 4k cartridge is evidence of his superhuman abilities.
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